You can find a wide variety of free‑to‑use audio assets in the Creator Store, or you can import audio assets that you're certain you have permission to use, such as audio that you make yourself. The asset privacy system automatically ensures that the IDs of your imported audio can't be accessed by users without proper permissions.
Find audio
The Creator Store tab of the Toolbox contains a wide variety of free-to-use audio assets made by Roblox and the Roblox community for creators to use within their experiences, including more than 100,000 professionally-produced sound effects and music tracks from top audio and music partners.
To find audio assets on the Creator Store:
In the Toolbox, navigate to the Creator Store tab, then use the category selector dropdown to select Audio.
Use the keyword search, quick filter options, and/or advanced filters to narrow down the results.
Right-click any audio asset, then select Copy Asset ID to copy the assetID to your clipboard. You can now paste this assetID into a AudioPlayer object to play the audio.
Import audio
You can import custom audio through the Asset Manager, Creator Dashboard, and Open Cloud API as long as your audio meets the following requirements:
- You have the legal rights to that audio asset.
- It adheres to the Community Rules and Terms of Use.
- It's a single track/stream in either .mp3, .ogg, .wav or .flac format.
- It's less than 20 MB in size and 7 minutes in duration.
- Its sample rate is less than or equal to 48 kHz.
- Its channels are set to mono or stereo 2.0, 3.0, or 5.1 surround.
If you're ID verified, you can import 100 free audio assets per 30 days; if you're unverified, you can import 10 free audio assets per 30 days. Studio assigns each new audio asset a unique asset ID that you can use within your experiences to play the audio.
To import audio through the Asset Manager:
In the View tab, click Asset Manager.
Click the Bulk Import button.
Select and then confirm the audio files you want to import from your local system.
Once you confirm the imports and the files import successfully, they display with a green checkmark and a completed status.
Your audio assets are now within the moderation queue and are only visible to you within the Audio folder of the Asset Manager.
After the audio assets pass moderation, you can reuse them from the Toolbox in any project on the platform. Although you are initially the only one who can view and use private audio assets, the asset privacy system lets you grant usage permissions to specific friends and experiences.