İyileştirmeler
Not | Durum |
---|---|
Restricts users from accessing the legacy CSG systems. | Live |
Implements immediate disconnect behaviors. connection:Destroy does a regular disconnect and runs pending events (unchanged). connection:Disconnect does an immediate disconnect and drops pending events. | Live |
Adds option to disable force limits for LinearVelocity. | Live |
Improves performance of physics midphase. | Live |
GlobalDataStore:GetAsync now has a DataStoreGetOptions parameter which allows creators to bypass the server cache on GetAsync requests. This will allow creators to retrieve the most up-to-date values for keys that are updated frequently. | Live |
Adds a VR follow camera. | Live |
Adds VR comfort setting in the settings menu. | Live |
Adds ScriptEditorService:UpdateSourceAsync to replace Script.source property. | Live |
Tools selected before starting play solo now continue to be selected after a play solo session, instead of always activating the Select tool. | Live |
Extends the list of characters supported for attribute names to include '-', '.', and '/' | Pending |
Adds a timeout to HTTP Service requests. | Pending |
Düzeltmeler
Not | Durum |
---|---|
Fixes incorrect path returned by pathfinding with few waypoints having Y=0. | Live |
Fixes an issue where opening and closing the developer console would result in a persistent network overhead. | Live |
Fixes "cannot resume dead coroutine" error coming from cancelled threads that were suspended on Wait/WaitForChild call. | Live |
Fixes an issue where some text in the microprofiler displays incorrectly. | Live |
Fixes flicker in free camera mode. | Live |
Adds eyebrows and eyelashes support to the avatar previewer plugin. | Live |
The Avatar Previewer now restricts preview parts to just limbs and accessory handles. | Live |
Fixes an issue where the Toolbox creator search filter would not update with the latest search term. | Live |
Fixes a bug where using the tab history stepping shortcuts didn't capture focus in script editor tabs. | Live |
Click count field on GuiButton.Activated now works across all input types. | Live |
Dragging objects outside the streaming targetRadius no longer causes crashes. | Pending |