Release Notes for 621

Improvements

NoteStatus

Adds a menu to hide or show equipped items on hover in Avatar Setup.

Live

Adds visual parity between desktop and mobile highlights: no dithering, correct blending, and highlight outline support.

Pending

Improves the performance of pasting objects. You should no longer get a hang when pasting large complex objects into a location where they have to be bumped up a significant distance to get out of the way of the existing objects there.

Pending

Adds a callout to the Studio UI directing enrolled users to the new Texture Generator feature.

Pending

Fixed Avatar Setup crashing when doing actions on the target like deleting the humanoid.

Pending

Fixes

NoteStatus

RenderingTests will restore original settings in the case of timeouts and exceptions.

Live

Changes the distribution of emitted particles to be uniform and not biased.

Live

Fix Studio crash when selecting a constraint in a WorldModel outside the Workspace.

Pending

ScriptProfiler now remembers the state of expanded entries in the Callgraph view.

Pending

Clicking Test in Experience in Avatar Setup will now carry over the assets you added to preview.

Pending

Fixed an issue where two touch inputs could drag the same drag detector.

Pending

Add translations to the Toolbox Asset Configuration results screen.

Pending