Release Notes for 533

Improvements

NoteStatus

Fix a bug where unions could only be visually scaled down to 0.05 thick. They can now be scaled all the way down to 0.001 matching other part types (as intended).

Live

Added a setting to control camera pan speed in Studio

Live

Fixed F to focus camera in Studio not working with Tools, Accessories, and nested hierarchies (e.g. folder grouping). The fix will work for future classes that contain world objects as well, and is not specific to the aforementioned classes.

Live

Added missing CornerWedgePart option to ribbon part insert menu

Live

Made sure Mac Bootstrapper sends protocol string to Studio when edit from web triggers an update.

Live

Fixed Escape not opening the escape menu while testing in Studio

Live

Force studio to update on next launch when we detects user channel is different than local one.

Live

Add LegacyNames field to enum items in the JSON API dump that lists old/deprecated names for enum items that are still recognized by the engine.

Live

Team:GetPlayers and Players:GetPlayers can be used during parallel execution.

Pending

Fixes

NoteStatus

Fix a navigation related crash.

Live

Fix an issue where script rates were reported as half the number of invocations per second than they actually were. Also fix an issue where script activity was calculated as an average across a shorter window of time than intended.

Live

Fix texture scaling in the Nonuniform Unions beta. Materials will now tile correctly even on very nonuniformly scaled unions.

Live

Toolbox: Fixed an issue where plugins might not have been installable from Creations -> Group Plugins

Live

Properly delete webview cookies for Studio on logout and on start up.

Live