Release Notes for 470

Improvements

NoteStatus

Allow for animations upto 1800 seconds long

Live

Remove autofocus from animation clip editor rig selection

Live

A torsion spring apply a torque based on a relative angle and a relative angular velocity. Specifically, torsion springs try bring two axes from two parts together in a compliance way. An example use of this constraint are door hinges, vehicle’s suspension, etc.

Live

Switch beta features dialog, explorer, properties to smooth scrolling

Live

TextBox now supports shift key modifier to select text.

Live

When debugging inside coroutines, Call Stack panel will display frames that have resumed the coroutine

Pending

Indoor environment specular and diffuse now updates dynamically at runtime. They can be tuned on by Light.EnvironmentSpecularScale and Light.EnvironmentDiffuseScale. Work best with Future mode.

Pending

Add debug.info function that allows retrieving information about stack frames or functions; similarly to debug.getinfo from Lua this accepts an options string that must consist of characters "slnfa"; unlike Lua that returns a table, the function returns all requested values one after another to improve performance.

Pending

if, for some reason, you include a universeId as a parameter in a content id, it must be correct.

Pending

ProximityPrompts which have been disabled on the server don't fire events in server scripts

Pending

Fixes

NoteStatus

Fixed the servo instability caused by large angular speeds and/or small torques

Live

New warning in Studio if scripts set a BindToClose hook and are then destroyed.

Live

This resolves a performance issue when stepping through code that caused a slowdown over time.

Live

Fix an issue that studio crashes when user paste a package into Explorer right after opening the place and then try to publish the place immediately.

Live

Dramatically speed up thumbnailing for complex models

Pending