Release Notes for 466

Improvements

NoteStatus

Improved streaming garbage collection handling of mechanisms.

Live

Added new events to RunService for easily hooking into the Roblox task pipeline.

Live

Tweaking a few material physics properties with respect to collision handling:

  1. friction weights: GLACIER_MATERIAL -> 2.0 SNOW_MATERIAL -> 3.0 MUD_MATERIAL -> 3.0 LEAFYGRASS_MATERIAL -> 2.0 PAVEMENT_MATERIAL -> 0.3

  2. Elasticity weights: PEBBLE_MATERIAL -> 1.5 GRASS_MATERIAL -> 1.5 SAND_MATERIAL -> 2.5 SNOW_MATERIAL -> 4.0 MUD_MATERIAL -> 4.0 LEAFYGRASS_MATERIAL -> 2.0

Live

Made UDim, Rect, and NumberRange PropertyItem expanded components sort by constructor order instead of alphabetically

Live

Added new icons for default asset folders in asset manager

Live

Add a new UIStroke object for applying outlines to text and UI borders

Live

Added a readonly "Content" property on text object which will show raw string that gets displayed onto screen. When richtext is enabled, this will show string with all format tags stripped.

Live

Fixes

NoteStatus

Default Animation Thumbnail shown on animation export

Pending

Clouds level of detail adaption based on Quality Level.

Pending