Improvements
Note | Status |
---|---|
Improved performance joining certain places with large primitives. | Live |
Humanoid:ApplyDescription() functionality added | Live |
New API BasePlayerGui:GetGuiObjectsAtPosition(int x, int y) returns a list of visible GuiObjects at the given screen position. | Live |
It is no longer possible to disable ChangeHistoryService while an Undo/Redo is in progress. | Live |
Fixes
Note | Status |
---|---|
"Fix VehicleSeat controller to make legacy car builds behave properly with PGS solver" | Live |
Fixed an issue with streaming enabled games where parts that are children of other parts sometimes are not sent. Such parts are only sent when their parent is sent. Developers should avoid parent relationships when parts are located far away from their parents. | Live |
Fixed chat not always appearing in accurate play solo mode in studio. | Live |
Fix a regression causing circular UIPageLayout to sometimes not wrap around properly | Live |
Fix a bug when UIScale, ClipsDescendants, and AnchorPoint are all used at the same time. | Live |
Touch jump button no longer appears "cut off" when a character has its jump power set to 0 and then reset to some non zero value. | Live |
Fixed issue with using Solid Modeling in a Team Create place causing large downloads | Live |
Fixed a bug where throttling was was causing explosions to be ignored. | Pending |