Clouds

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The Clouds object renders realistic clouds that drift slowly across the sky. Both cloud cover and density can be adjusted, as well as cloud color to achieve atmospheres like stormy skies, moody sunsets, alien worlds, etc.

See the Dynamic Clouds article for a summary of properties and expected results.

Resumo

Propriedades

  • ler parallel

    Controls the material color of cloud particles.

  • ler parallel

    Defines the cloud cover within the overall skyscape layer.

  • ler parallel

    Controls the particulate density of clouds.

  • ler parallel

    Toggles rendering of the Clouds object.

Propriedades

Color

ler parallel

This property controls the material color of cloud particles. However, cloud color is influenced by several Lighting and Atmosphere properties, so it is not intended as a dedicated property to simulate colored sunsets, sunrises, etc.

See the Dynamic Clouds article for a summary of properties and expected results.

Cover

ler parallel

This property defines the cloud cover within the overall skyscape layer. Valid range is from 0 to 1 (sparse cloud cover to full cloud cover).

See the Dynamic Clouds article for a summary of properties and expected results.

Density

ler parallel

This property controls the particulate density of clouds (the proportion of airborne water vapor particles at full cloud cover).

See the Dynamic Clouds article for a summary of properties and expected results.

Enabled

ler parallel

This property toggles rendering of the Clouds object. Useful for toggling on/off different Clouds objects that exist in the same place.

Métodos

Eventos