Release notes for 506

개선 사항

노트상태

Add APIs to override built-in terrain material appearance.

Live

Logpoints now log the script name and line number where they are placed. They are also clickable, bringing them to feature parity with print-based debugging.

Live

Assets by verified creators have a visual indicator in Toolbox.

Live

Added an Explorer context menu item to enable/disable Script and LocalScript instances under the selection.

Live

Removed private header file of UpdateNotification in ShareModalWindow.cpp

Live

수정

노트상태

Mutually recursive types must agree on their type parameters. (This restriction always existed, but caused random behavior if it was broken).

Live

Improved type inference for tables with an explicit type.

Live

Fixed various crashes in physics APIs.

Live

Fixed a bug where welding a part to a floor where a character was standing could cause the character to start falling for one frame.

Live

With this change, when Scripts are edited during a debugging session, the breakpoints don't lose their conditions, log expressions and other properties.

Live
  1. Fixed undo/redo when creating/removing/renaming attributes in the properties panel.
  2. Made internal update also track property descriptors instead of instances to fix the dev form problem: https://devforum.roblox.com/t/properties-widget-attributes-behave-badly-with-changehistoryservice/1343162
Live