Release Notes for 645

改善

ご注意状況

Fixes an issue with SoundService.DefaultListenerLocation where listeners occasionally do not spawn as intended.

Pending

Changes internal type name of some asset IDs from "Content" to "ContentId". This is visible in error messages and the Object Browser.

Pending

Introduces UI Selection Mode support for UIDragDetectors.

Pending

Shift + X/C Studio shortcuts no longer break keyboard input for X/C keys during playtesting. The same applies to all keys around the WASD grouping, as they are never treated as shortcuts during playtesting.

Pending

修正

ご注意状況

Suppress errors about "exception while signaling: Cannot load the AnimationClipProvider Service" when interacting with streaming NPCs.

Pending

Corrects bug in retargeting which could cause some characters' arms to be unexpectedly bent.

Pending

Ensures that destroying a script will immediately stop it from executing.

Pending

Fixes mouse interactions with MicroProfiler when device emulation is used and scaling is "Physical Size" or "Fit to Window".

Pending

Tools comprised of simulated parts no longer apply large reaction forces on equip.

Pending

Fixes issues with the mobile touch jump button on character death.

Pending

Fixes behavior where an unmodified Class.Package script can be modified in live scripting mode.

Pending

Adds Studio document icons on macOS.

Pending

Focusing a TextBox within a signal connection no longer inserts extra characters.

Pending