Core curriculum

The core curriculum helps you learn many essential Studio features across technical and creative disciplines.

You'll learn how to recreate a simple 3D platformer game where players collect coins to trade for jump power. Players jump to navigate progressively taller platforms until they reach a flare on top of the highest platform.

This course is intended for readers who are familiar with general coding concepts but are new to Roblox. If you need help learning how to code, try the absolute basics of working in Studio and coding fundamentals.

Course contents

The core curriculum is split into three chapters, each with a corresponding place file. You can go through the steps for each chapter or inspect the place files if you want to see the end result of each chapter.

Why build with Assistant?

Unlike many game development workflows that rely on multiple third-party tools, Roblox provides the engine, networking, asset marketplace, publishing pipeline, and AI-powered Assistant in a single platform. This allows you to build, test, and publish a multiplayer game without integrating additional tools or services.

Assistant runs inside Studio, so it can create instances, configure properties, and generate scripts in your project. This means you can complete common development tasks without switching between Studio and external tools. For creators who are new to Roblox, Assistant can help reduce the amount of Studio functionality you need to learn before you can start building games.

Throughout this curriculum, you'll find Build with Assistant and Build it Yourself options. You can follow either workflow. Completing the manual steps can help you understand how Studio works, while using Assistant can help you complete routine tasks more quickly and efficiently.

Assistant can help withYou'll still want to do yourself
Creating and organizing instances such as folders, models, and partsSculpting terrain and building environments
Configuring properties and positioning objects according to specific requirementsChoosing colors, lighting, and visual style
Generating boilerplate code, including event handlers, leaderboards, RemoteFunctions, and GUI logicDesigning gameplay and deciding where objects should be placed
Following detailed tutorial instructions without repetitive copy-pastingPlaytesting, balancing, and refining the player experience
©2026 Roblox Corporation. Roblox, the Roblox logo and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.