Under Roblox's Terms of Use, if you offer randomized virtual items that users can purchase with Robux or other in-experience currency, you must indicate all the actual numerical odds of what they may receive. For example, if a user has the opportunity to purchase a magic charm that has the random chance to either have a rare, epic, or legendary status, you must disclose the odds of their potential award before they spend Robux:
This policy also applies to indirect purchases. For example, if a user uses their Robux to purchase a seed, then later plants the seed in exchange for a randomized virtual item, you must disclose the odds of their potential award before they plant the seed.