改進
備註 | 狀態 |
---|---|
Made negative pathfinding area costs illegal. Improved handling non-negative pathfinding area costs. | Live |
Add a new property CFrame::Rotation which is equal to the original CFrame but with the translation component set to zero. | Live |
Added common static values on Vector2/Vector3/CFrame, E.g.: Vector3.one = Vector3.new(1, 1, 1), Vector2.xAxis = Vector2.new(1, 0), and CFrame.identity = CFrame.new() (but yields the same object reference every time) | Live |
Reselect available UI or turn off selection if the current selected button disappears | Live |
Type checker now supports FindFirstAncestor when analyzing require() calls. Additionally, in strict mode require() calls with arguments that don't have a supported structure will produce a type error, which can be silenced with :: any annotation on the require result. | Pending |
Luau linter now warns when table.move is used with 0 as the index | Pending |
修正
備註 | 狀態 |
---|---|
Death state of Humanoids should replicate more consistently to clients. | Live |
Humanoid AutoJump will now respect collision groups. The humanoid will not try to jump onto parts it cannot collide with. | Live |
Fixed property display issue for LinearVelocityConstraint. | Live |
Removing age notification in VR mode. | Live |
Removed auto horizontal scrolling as it is hurting user's experience | Live |
Remove Purchase Prompt's delayed input on show from Studio | Live |
Improved subtyping for Luau tables. | Pending |
Terrain Heightmap Importer will now clear the empty space inside the import box. This prevents hard to find problems caused by subtle holes sometimes appearing under the surface when iterating on the same heightmap and reimporting it without clearing the terrain in between. Note that the pixels with value of 0 in the new heightmap are not imported at all, so this can still be used to "merge" from two heightmaps. | Pending |
Fixed a bug with Luau generic type aliases which could sometimes cause confusion between generic types which occurred in both the parameters and arguments. | Pending |