Release Notes for 361

改進

備註狀態

Add a writable TextBox.CursorPosition property

Live

Fix rare rendering artifacts on Android phones with Mali GPUs

Live

There's now a settings under "Studio/Advanced" called "Debug Client in APS Mode". If this is true, and Accurate Play Solo is enabled, then when you run play solo the debugger will attach to the client data model, and not the server.

Live

Location of 'Run Script' action has been changed in Ribbon UI, from 'Test -> Simulation' to 'Model -> Advanced'

Live

Fix rare rendering artifacts on Android phones with Mali GPUs

Pending

We're going to stop removing duplicate welds soon. This behavior causes ordering issues and problems with eventual consistency.

Pending

Added Part.RootPriority. An integer value between -127 and 127 that can be used to control the root part of the assembly. If two parts have different RootPriorities it will take precedence over size-based comparison. Pending until all supported client versions support it.

Pending

Added Part.Massless. A part will be massless if it is either a descendant of an Accoutrement or Massless == true.

Pending

修正

備註狀態

Fix fog, particle, beam and trails blending in Voxel mode

Live

Fixed a regression where Part.Position would not update WeldConstraints in AutoJointsMode.Explicit

Live

Fixes problem with loading some mp3 files.

Live

Users no longer need to have a joint selected in order to add a key

Live

Changed context help urls in Animation Editor

Live

Accessories should now scaled according to the scale of the part it is attached to.

Live

Improved trackpad scrolling.

Live

Nerfed trackpad scrolling for Windows laptops.

Live

You can no longer retry upload through Studio if mesh file has inappropriate name.

Live

Fixed error where APS incorrectly considers everyone under 13.

Live

Fixed a regression from about a month ago when characters got worse at climbing stairs.

Pending