改進
備註 | 狀態 |
---|---|
Accessories will now scale automatically to match the scale of the part that they are attached to. | Live |
Fixed "Inner Box Collision" characters having their arm parts bounce around like crazy after character reset. | Live |
GuiObject.MouseLeave, GuiObject.MouseEnter, GuiObject.InputBegan, GuiObject.InputEnded, and GuiButton.AutoButtonColor now all work much more reliably. | Live |
Use PascalCase methods/properties in autocomplete suggestions for CFrame. | Live |
The new API Dump is now available for developers to use! You can export it as a JSON file through Roblox Studio, under File → Advanced → Export Scripting API. It can also be exported externally with the command line argument: -API [fileName.json] | Live |
Improve instanced rendering efficiency - objects in different clusters can now render in a single draw call. | Pending |
Might not hurt to tell game developers that it might be a good idea to set the network ownership of any kill brick or similar object. | Pending |
There is a bug where if you store "NaN" (0/0) or an infinite value (1/0) the store will succeed, but:
This change fixes this bug. | Pending |
Make navigation voxelization more precise for CSG parts and MeshParts | Pending |
Fix performance regression on NVidia GPUs on Mac when using Metal. | Pending |
修正
備註 | 狀態 |
---|---|
Fixed bug where users could not set movement intervals | Live |
Fixed issue where characters scaled on the server might have parts that appear at different scale on different clients. | Live |
Keys pressed when the mouse is over a GUI box will now be correctly processed. | Live |
Gui objects that are reparented from non-renderable position to a renderable position now correctly render | Live |
Make PlaceholderText still show up when the TextBox is focused. | Live |
Dragging a house in village template shouldn't crash Studio anymore | Live |
Running a game using base Starter Place template will no longer assert/crash Studio | Live |
Resolved slow typing in Script Editor on newer Macbooks | Live |
Respect Studio Shortcuts when game has focus is by default false now | Live |
Hitting escape should now hide find widget in script editor again | Live |
UI Tab will not hide during tab change when starter gui is selected | Live |