改进
说明 | 状态 |
---|---|
Avatars being deleted will now also reset Avatar Setup. | Live |
Under the Dragger QoL Beta there is now a "Snap to Parts" toggle in the Snapping section of the Ribbon Bar separate from the grid snap. Also, the Scale tool's shortcuts have been restored to what they were outside of the beta, with "Disable Snapping" now being bound to the Alt key. | Live |
Adds reset camera button in Auto Setup screen for Avatar Setup. | Live |
Improve object insertion through Asset Manager. Should now match toolbox insertion / paste mechanics more closely and have better performance. | Live |
Added SurfaceAppearance.color property to tint the SurfaceAppearance.ColorMap. | Pending |
Adds Workspace.RenderingCacheOptimizations property. | Pending |
Introduce method to WorldRoot that allows simulation to be manually advanced by a single step | Pending |
Accessories in Avatar Setup will now attempt to indicate if they are rigid or layered when it's ambiguous, such as for hairs. | Pending |
Improved performance and consistency of the Accessory Fitting Tool's cage wireframes, especially on differing screen resolutions. | Pending |
Adds aesthetic improvements and keyboard modifiers to the hide/show menu in Avatar Setup. | Pending |
修复
说明 | 状态 |
---|---|
Adds a cancel button to the Select Palette dialog in Avatar Setup. | Live |
Fix the distance measurement shown under the Dragger QoL Beta while using the Move tool, it will now be displayed again. | Live |
Fixes UI editor selection for rotated UI objects while respecting Z-index ordering. | Live |
Add Selected button will directly import a selected mesh into Avatar Setup. | Pending |