改进
说明 | 状态 |
---|---|
Removes the unused Server Audio Behavior studio setting. | Live |
Changes in both Terrain.ReadVoxelChannels and Terrain.WriteVoxelChannels lua API methods:
| Live |
Fix function definition of UDim2:new from doc site. | Live |
Validation results now cache in Avatar Setup. | Live |
修复
说明 | 状态 |
---|---|
Rig Builder now generates a blocky male rig that matches the default scales used for the avatar of new players | Live |
Fix pathfinding over large terrain. | Live |
Fixed a bug where AudioEmitter.AudioInteractionGroup and AudioListener.AudioInteractionGroup were not firing property change events | Live |
Fixed issue with EditableMesh bounding volumes update that caused culling failure, resulting in unexpectedly disappearing editable meshes. | Live |
Fixes unintended results when swapping layered clothing in Avatar Setup. | Live |
Move / Rotate snap spinboxes show correct value instead of zero when a place opens immediately during startup after restarting Studio. | Live |
DragDetectors will now reflect physics properties changed during drag in its behavior immediately. | Live |