Release Notes for 610

改进

说明状态

Removes the unused Server Audio Behavior studio setting.

Live

Changes in both Terrain.ReadVoxelChannels and Terrain.WriteVoxelChannels lua API methods:

  1. Rename Material channel to SolidMaterial.
  2. Rename Occupancy channel to SolidOccupancy.
  3. Rename WaterOccupancy channel to LiquidOccupancy.
Live

Fix function definition of UDim2:new from doc site.

Live

Validation results now cache in Avatar Setup.

Live

修复

说明状态

Rig Builder now generates a blocky male rig that matches the default scales used for the avatar of new players

Live

Fix pathfinding over large terrain.

Live

Fixed a bug where AudioEmitter.AudioInteractionGroup and AudioListener.AudioInteractionGroup were not firing property change events

Live

Fixed issue with EditableMesh bounding volumes update that caused culling failure, resulting in unexpectedly disappearing editable meshes.

Live

Fixes unintended results when swapping layered clothing in Avatar Setup.

Live

Move / Rotate snap spinboxes show correct value instead of zero when a place opens immediately during startup after restarting Studio.

Live

DragDetectors will now reflect physics properties changed during drag in its behavior immediately.

Live