改进
说明 | 状态 |
---|---|
Adds an export utility to ScriptProfiler to save profiling data to disk. | Live |
Setting MeshPart.Size and PartOperation.Size is 30% faster. | Live |
Changes in both Terrain.ReadVoxelChannels and Terrain.WriteVoxelChannels lua API methods:
| Live |
Luau 'tostring' function no longer adds '.' in scientific notation of numbers like '1e+24' (when there is no fractional part). | Live |
Updates environment map rerenders to be less sensitive to camera movements. | Live |
Various small improvements to the beta features dialog. For example, the scrolling is no longer clunky, and you can click on either the checkbox or name label to toggle a feature. | Live |
Fixes issue with Import Asset > Apply To All applying incorrect node. | Pending |
Adds spacebar shortcut to the Properties window for toggling checkbox values. | Pending |
修复
说明 | 状态 |
---|---|
Fixes EditableMesh memory leak. | Live |
Fixes a bug on EditableMesh visualization when changing its parent. | Live |
Fixes bug where indoor reflections would flicker. | Live |
Fixes an interpolation issue when moving AudioEmitter objects around. | Live |
Fixes issue with Watch window showing 'Value not found' instead of the instance property value. | Live |
Luau now allow calls to setmetatable() to a value whose type is a union of tables. | Live |
Fixes an issue where frame rate could be reduced significantly when you set Enum.ModelStreamingBehavior to Improved. | Live |