改进
说明 | 状态 |
---|---|
Allows PerAxis limits on max force for the AlignPosition constraint. | Live |
Makes SharedTable a recognized type in Script analysis, preventing the incorrect unrecognized global error in Studio when SharedTable is used. | Live |
Adds MemoryStore error logs to Developer Console. | Live |
When you press the backspace key and Tool.CanBeDropped is false, nothing happens instead of unequipping the tool. | Live |
Luau compiler will now inline simple functions that are used in nested calls to compute arguments to other invocations of themselves, such as add(x, add(y, z)) | Live |
Adds AvatarGestures feature for animating avatars in VR. | Pending |
修复
说明 | 状态 |
---|---|
Fix issue where Video Frame Properties can't be saved in team create mode. | Live |
Fixes issue where ClientReplicator caused either server lag or crash. | Live |
Changes return type of Instance:GetDescendants() to {Instance} | Live |
Fixes WireframeHandleAdornment issue that resulted in incorrect results depending on the complexity of the place. This fix results in more accurate wireframe displays in the new Terrain Editor beta. | Live |
Fixes selection activation with keyboard for SurfaceGui and BillboardGui objects. | Live |
Breakpoint enabled status now is preserved between play sessions. | Live |
Enum attributes with large lists of potential options, such as Enum.KeyCode, can now be edited in the Properties window. | Live |
The Toolbox no longer errors when you first open it in Studio. | Live |