改进
说明 | 状态 |
---|---|
If the StrafingAnimations beta feature is enabled, and you have not overridden your Walk or Run animation, players should never "moonwalk", regardless of Shift Lock or AutoRotate. | Live |
R6 avatars now have access to the PlayEmoteBindable function for legacy emotes. | Live |
With the Strafing beta feature enabled, strafing should still be active if StarterCharacter is overridden. | Live |
Added fields to RobloxTelemetry's writeToFLog with better formatting. | Live |
Use type normalization to remove some false positives in subtype checking. | Live |
Added a new option (PauseOutsideLoadedArea) for Workspace.StreamingIntegrityMode. | Live |
Ctrl+T and Ctrl+R shortcuts now support Folders as well as Models. | Live |
Added Studio Launch and Event telemetry events and launch intent to backtrace. | Live |
Implementation of LifecycleManager and lifecycle management of components. | Live |
Send ThemeAtAppStart and ThemeChanged Events using RobloxTelemetry. | Live |
Change user context flag for it to be turned on. | Live |
Most services that were previously named Instance will now be named after their ClassName, such as UserInputService. | Live |
Add cursor to DataStoreKeyPages and DataStoreListingPages, both ListDataStoresAsync and ListKeysAsync accept cursor to continue listing | Pending |
debug.info and debug.traceback are now ~20% faster | Pending |
修复
说明 | 状态 |
---|---|
Fix curve animations not playing on non-Humanoid characters | Live |
| Live |
Call Mac crashpadreporter's update debug info function when we initialize it. | Live |