改进
说明 | 状态 |
---|---|
The VR BottomBar now works behind geometry / parts and renders on top of them. | Live |
Option to select object after insert in Explorer is now enabled by default. Developers can disable this by unchecking "Select object after insert" in the insert dropdown settings menu in explorer. | Live |
Pass Studio LaunchIntent and Tracking info to Bootstrapper for it pass it back. Also Pass tracking info to new Studio Launches such as test server, client, team test, etc. | Live |
Late Release Note: Script Profiler Frontend has been added to the Developer Console | Pending |
Reduce atomic GC pauses for programs with a lot of threads | Pending |
修复
说明 | 状态 |
---|---|
Fixed issue where changing joint properties could cause strange animation behavior as reported here: https://devforum.roblox.com/t/unexpected-behavior-with-animations-being-affected-by-factors-that-should-not-correlate-whatsoever/1945203 | Live |
Players with Strafing beta feature enabled but who override the Animate script should not see strafing animations bundled under their Animate script. | Live |
Fix an issue that SetPartCollisionGroup cannot set the name to "Default". | Live |
Fixed a bug where you could not properly set the HPlane of a cylinder or a sphere part with the Transform / Precision dragger tool. | Live |
Dragger handles will not appear hovered and cannot be clicked while holding alt (option). | Live |
In Modern Studio, double-clicking a floating document window's title bar maximizes that window. | Live |
Fixed setting fields on Font objects not working. | Live |