改进
说明 | 状态 |
---|---|
Parallel Luau: an error is now thrown when attempting to create a connection to BasePart.Touched events, including calling Touched:Wait(), during parallel execution. | Live |
Fixed an issue where Asset Manager wouldn't find assets after being closed and reopened. | Live |
Continue to refactor property widgets internal update to use the new flow as filter update | Live |
Add support for loading font assets from the cloud in preparation for font streaming | Live |
This change allows for a Model to obtain a highlighting effect. This highlighting effect composes of a solid fill color and a pixel width outline effect. Both effects can have an arbitrary color and transparency. The effect can also be selected to be visible through closer objects or only visible when the model is visible. | Pending |
修复
说明 | 状态 |
---|---|
Fix the issue where blocked event gets fired for pathfinding link even though path is not blocked | Live |
ApplyImpulse API will now correctly apply impulses on auto client-owned assemblies when invoked on the server | Live |
Optimized SpawnLocation spawning. | Live |
The Chinese translation of the error message that pops up when using a disabled StarterGui orientation type is now grammatically correct. | Live |