Release Notes for 486

改进

说明状态

Added AccessoryType property to Accessories to set what type of accessory they are

Live

Beta Feature - Reduce minimum BasePart size limit from (0.05, 0.05, 0.05) to (0.001, 0.001, 0.001)

Live
  • Added a winch motor to the rope constraint
Live

Luau Types: the location of errors reported are now more precise when indexing a table with a type incompatible with the table's indexer type

Live

Add strict typing to playerscripts

Live

Add voice chat setting in Game Settings in Studio

Live

Player:CharacterRemoving will be triggered on client. The event is raised after Players:PlayerRemoving on both client/server.

Pending

修复

说明状态

Changed a Torsion Spring property name from LimitEnabled to LimitsEnabled and deprecated the LimitEnabled.

Live

Second revision of change switching Humanoid state replication to a property from an assembly property in physics replication.

Live

Fix issue with slow camera panning on some touch devices

Live

Fix extra arrow appearing next to the function variables in My Watches widget.

Live

This ticket fixes the jump that happens using the context menu to add /delete breakpoints in the left side of the script editor.

Live

The package modification check should work in all cases again. Some cases with nested models were broken along with the Pivot API release.

Live

Enable displaying/using TeachingCallouts outside a place session.

Live

Migrate WhatsNew first time pop-up to TeachingCallouts.

Live

Make the types of Humanoid::MoveTo and Humanoid::EquipTool more precise.

Pending

Luau types for Enums now include legacy items such as TeeShirt as well as TShirt.

Pending