概要
方法
AddBreakpoint(scriptInstance: LuaSourceContainer,breakpoint: Dictionary):ScriptBreakpointResult |
ClearBreakpoints():() |
GetRootVariables(frameId: number):{ScriptVariable} |
GetStackTrace(threadId: number,startFrame: number?):DebugStackTraceResult |
GetThreads():{ScriptDebugThread} |
GetVariables(variablesReference: number):{ScriptVariable} |
Pause():() |
RemoveBreakpoint(scriptInstance: LuaSourceContainer,line: number):boolean |
SetExceptionBreakMode(breakMode: Enum.DebugBreakModeType):() |
活动
Resumed(threadIds: {any}):RBXScriptSignal |
回调
OnStopped(stopped: Dictionary):ScriptResumeAction |
API 参考
方法
AddBreakpoint
ScriptDebuggerService:AddBreakpoint(
):ScriptBreakpointResult
参数
返回
ScriptBreakpointResult
ClearBreakpoints
ScriptDebuggerService:ClearBreakpoints():()
返回
()
Evaluate
GetRootVariables
GetStackTrace
GetThreads
ScriptDebuggerService:GetThreads():{ScriptDebugThread}
返回
{ScriptDebugThread}
GetVariables
Pause
ScriptDebuggerService:Pause():()
返回
()
RemoveBreakpoint
参数
返回
SetExceptionBreakMode
参数
返回
()
活动
回调
OnStopped
参数
返回
ScriptResumeAction