Congratulations on completing your first animation with Roblox Studio! Now that you have experience working with keyframes and posing characters, you can share your work with others and extend your skills by learning about Studio's additional animation features.
Share with others
When you first publish a game, it's automatically set to private so that you're the only one who can play it. However, creating on Roblox is always more fun when you can share what you make with others. See making games public for steps on how to make your game public.
Continue learning
The basic Animation Editor tools are an excellent start while learning to create animations, but Studio offers many additional animation features to add liveliness to your characters and environment, including:
Event markers that trigger custom behavior at specific keyframes in an animation.
Inverse Kinematics that let you pose and animate multiple character parts by posing or adjusting a single object.
The Curve Editor interface that lets you see and modify how a rig's position and orientation changes between keyframes through color-coded curve graphs.
If you want to continue learning through step-by-step lessons, check out the following use case tutorials: