InsertService:CreateMeshPartAsync

Yields

Creates a new MeshPart with specified CollisionFidelity and RenderFidelity. Because MeshPart.MeshId is read only, this is the way to create a MeshPart through scripts without having to clone an existing one. It throws errors if creation fails.

Parameters

meshId: ContentId

Mesh asset ID.

Default Value: ""
collisionFidelity: Enum.CollisionFidelity
Default Value: ""
renderFidelity: Enum.RenderFidelity
Default Value: ""

Returns

New MeshPart instance.