Melhorias
Observação | Status |
---|---|
Adds visual parity between desktop and mobile highlights: no dithering, correct blending, and highlight outline support. | Live |
MicroProfiler can now show memory allocation intensity, export summary graphs on CPU and memory usage, and captures are now five times more compact. | Live |
Slightly increased throughput of lighting updates per frame | Live |
Added a Volume property to AudioPlayer and AudioDeviceInput for the new Audio API to easily change playback volume and input device volume | Live |
Adds support for OpenType font features zero and ss03. | Live |
Adds OpenAttenuationCurveEditor() to SoundService, which lets plugins open the distance attenuation curve editor for AudioEmitters in scripts. | Pending |
Luau type annotations can now have a leading | and & as per https://rfcs.luau-lang.org/syntax-leading-bar-and-ampersand.html. Thanks OSS contributor Jackdotink! | Pending |
Removes outdated genre selectors. | Pending |
Correções
Observação | Status |
---|---|
Fixes shadow artifacts for moving, overlapping lights on attachments in Future lighting mode. | Live |
Optimized reflection for all Lua APIs that take arrays of instances as parameters. | Live |
Fixed an issue with 'cannot resume dead coroutine' being reported when using task.cancel on a thread that is waiting inside an async Roblox API method. | Live |
Fixed an issue where calling ConnectParallel from a ModuleScript being required would cause an error even if it was required by a script descended from an Actor. | Live |
Material Picker beta: The Generate and Material Manager buttons now dismiss the Material Picker when clicked. | Live |
Fix distortion and flicker when resizing viewport or Lua-based widgets on Mac (includes also the Roblox client app resizing). | Live |
Fixes an issue that prevented place publish using shortcuts until the File menu was opened for the first time. | Live |
Fix potential script hang related to AnimationClipProvider:GetAnimationClipAsync(). | Pending |
All placefiles that do not have water will be automatically upgraded with the Shorelines upgrade at the next load. | Pending |
Selecting Workspace will no longer highlight it, including from collaborators in Team Create. | Pending |
The Explorer will no longer randomly expand when an instance is added, such as when a collaborator in Team Create makes something. | Pending |