Melhorias
Observação | Status |
---|---|
Enables setting the world position, orientation, and axes of attachments. The following Attachment were read only and can now be set: WorldPosition, WorldOrientation, WorldAxis, WorldSecondaryAxis. The followingg Attachment lua functions are now deprecated: setAxis, setSecondaryAxis, getAxis, getSecondaryAxis. | Live |
Removed the rarely used Physics Analyzer. | Live |
Implemented PlayerService:GetHumanoidDescriptionFromUserId() and PlayerService:GetHumanoidDescriptionFromOutfitId() | Live |
Humanoid:ApplyDescription() functionality added | Live |
Added property Humanoid.BreakJointsOnDeath. | Live |
Add function array string.split(string input, string separator) | Live |
Disabled scripts will now be gray-scaled to help distinguish them. | Live |
Added multi-select insert meshes with location in the game explorer. | Live |
Installing Roblox as an administrator should result in more predicable behavior. | Pending |
Correções
Observação | Status |
---|---|
Fixed issue where locked parts would still move in IK mode | Live |
Fixed bug where Animation Events that were on the edge of the timeline could not be selected. | Live |
Fixed bug where long names wouldn't display properly in Save/Load windows of animation editor | Live |
Fix bug where putting 'nil' in a raycast white/black list could cause all parts to be white/blacklisted. Now, 'nil' is ignored by raycast white/blacklists | Live |
Fixed memory leak when video recording is stopped | Live |
Constraints won't be drawn on top when selected anymore. | Live |
Usernames in the context of text capture context is now parameterized and replaced by placeholders. | Live |
Fixed missing sound when simulating a place using Run | Live |
Fixed Seat logic sometimes moving anchored parts when switching seats. | Live |
Fixed BillboardGuis parented to ScreenGuis being offset by the GuiInset. | Live |
Fix geometry flickering with large draw distances on Android phones with ARM Mali GPUs and Android 7 and above. | Live |
Removed find widget's in-line autocomplete Highlight search terms when reopening scripts Resolve issue with finding after crtl+f + enter searching for old terms | Live |
Updated UI for Game Explorer to be in sync with Team Create UI | Live |
Fixed an auto-indent issue with pressing 'Enter' at the end of 'end' statements in Studio scripts. Fixed functionality with folding if/elseif/else statements in Studio script documents. | Live |
Automatic simplification of complex CSG objects to 5000 triangles or below, both Studio and in-game. | Pending |
Fixed a server crash when a character was standing on a platform it was attached to. | Pending |
Fix geometry flickering with large draw distances on Android phones with ARM Mali GPUs and Android 7 and above. | Pending |