VehicleSeat

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The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle.

While VehicleSeats are great for making simple vehicles they do have some limitations. Movement control will only detect motors connected directly to the vehicle seat, or through another rigid connection. This means that if you have a wheel connected to a beam which is then welded to the seat it will work fine, however if you have the wheel connected to a part, which is connected by a hinge to the rest of the car, it will not work.

Resumo

Propriedades

  • somente leitura
    não replicado
    ler parallel

    Displays how many hinges are detected by the VehicleSeat. Useful for debugging vehicle designs.

  • ler parallel

    Toggles whether the VehicleSeat is active or not.

  • ler parallel

    If true, a fancy speed bar will be displayed speed on screen that tells you what speed the Vehicle is moving at.

  • ler parallel

    The maximum speed that can be attained.

  • somente leitura
    não replicado
    ler parallel

    The humanoid that is sitting in the seat.

  • não replicado
    ler parallel
    descontinuado

    The direction of movement, tied to the keys A and D. Must be one of 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

  • ler parallel

    Functions identically to VehicleSeat.Steer, but the value is not an integer.

  • não replicado
    ler parallel
    descontinuado

    The direction of movement, tied to the keys W and S. Must be an integer 1 (forward) 0 (null) or -1 (reverse). Will refresh back to 0 unless constantly set.

  • ler parallel

    Functions identically to VehicleSeat.Throttle, but the value is not an integer.

  • ler parallel

    How fast the vehicles will be able to attain VehicleSeat.MaxSpeed. The greater the number, the faster it will reach the maximum speed.

  • ler parallel

    The speed at which the vehicle will turn. Higher numbers can cause problems and are not necessarily better.

Propriedades herdados de BasePartPropriedades herdados de PVInstance

Métodos

  • Sit(humanoid : Instance):void

    Forces the character with the specified Humanoid to sit in the VehicleSeat.

Métodos herdados de BasePartMétodos herdados de PVInstance

Eventos

Eventos herdados de BasePart

Propriedades

AreHingesDetected

somente leitura
não replicado
ler parallel

Displays how many hinges are detected by the VehicleSeat. Useful for debugging vehicle designs.

Disabled

ler parallel

Toggles whether the VehicleSeat is active or not. If the seat is disabled then it will not automatically weld a character to it on collision and will not allow a character to control the connected vehicle.

HeadsUpDisplay

ler parallel

If true, a fancy speed bar will be displayed speed on screen that tells you what speed the Vehicle is moving at.

MaxSpeed

ler parallel

The maximum speed that can be attained.

Occupant

somente leitura
não replicado
ler parallel

The humanoid that is sitting in the seat

Steer

não replicado
ler parallel

The direction of movement, tied to the keys A and D. Must be one of 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

SteerFloat

ler parallel

Functions identically to VehicleSeat.Steer, but the value is not an integer.

Throttle

não replicado
ler parallel

The direction of movement, tied to the keys W and S. Must be an integer 1 (forward) 0 (null) or -1 (reverse). Will refresh back to 0 unless constantly set.

ThrottleFloat

ler parallel

Functions identically to VehicleSeat.Throttle, but the value is not an integer.

Torque

ler parallel

How fast the vehicles will be able to attain VehicleSeat.MaxSpeed. The greater the number, the faster it will reach the maximum speed.

TurnSpeed

ler parallel

The speed at which the vehicle will turn. Higher numbers can cause problems and are not necessarily better.

Métodos

Sit

void

Forces the character with the specified Humanoid to sit in the VehicleSeat.

Parâmetros

humanoid: Instance

The humanoid being forced to sit in the VehicleSeat.


Devolução

void

Eventos