SkateboardController

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A SkateboardController is an object responsible for translating PlayerActions to movements with a SkateboardPlatform.

Resumo

Propriedades

  • somente leitura
    não replicado
    ler parallel

    The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

  • somente leitura
    não replicado
    ler parallel

    The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.

Métodos

Métodos herdados de Controller

Eventos

Eventos herdados de Controller

Propriedades

Steer

somente leitura
não replicado
ler parallel

The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

Throttle

somente leitura
não replicado
ler parallel

The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.

Métodos

Eventos

AxisChanged

Fired when any input state of the skateboard controller is updated. The axis is fired with either "Throttle" if the throttle state of the skateboard was updated or "Steer" if the steering state of the skateboard was updated.

Parâmetros

axis: string