Engine-klasse
PlayerViewService
*Deze inhoud is vertaald met behulp van AI (bèta) en kan fouten bevatten. Klik hier om deze pagina in het Engels te bekijken.
Samenvatting
Methoden
GetDeviceCameraCFrame(player: Player):CFrame |
API-referentie
Methoden
GetDeviceCameraCFrame
Parameters
| Standaardwaarde: nil |
Teruggaves
Codevoorbeelden
PlayerViewService:GetDeviceCameraCFrame()
local PlayerViewService = game:GetService("PlayerViewService")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local camera = Workspace.CurrentCamera
local function updatePictureInPictureCamera()
camera.CFrame = PlayerViewService:GetDeviceCameraCFrame(player)
end
RunService:BindToRenderStep(
"PictureInPictureCamera",
Enum.RenderPriority.Camera.Value + 1,
updatePictureInPictureCamera
)