Release Notes for 597

改善

ご注意状況

Fix a ScriptProfiler issue where the state of the profiler UI is reset upon minimizing DevConsole.

Live

Adds a field to the ScriptProfiler window that displays the length of the profiling session.

Live

Luau's control flow analysis now also applies the inversion of refinements when it encounters any continue or break.

Live

Adds ScriptEditorService:UpdateSourceAsync to replace Script.source property.

Live

Tools selected before starting play solo now continue to be selected after a play solo session, instead of always activating the Select tool.

Live

Rich text markup no longer counts towards the TextLabel.Text length limit, only rendered glyphs do.

Live

Adds TextTruncate support for rich text.

Live

Implement shorthand value input in the properties pane. When supplying something other than the full expanded form, the properties pane now does its best to interpret the input you did supply in a sensible way instead of failing. Some examples:

  • Vector3: 2 -> (2, 2, 2)
  • Color3: FFA -> (255, 255, 170)
  • UDim2: 0.5 -> (0.5, 0, 0.5, 0)
  • UDim2: 10 -> (0, 10, 0, 10)
Pending

修正

ご注意状況

MeshParts with detailed collisions load up to 50% faster and use up to 30% less memory.

Live

Fixed an issue where ScreenGui.ResetOnSpawn was not respected for characters that are atomic or persistent.

Live

Fixes a crash that allows for re-release of the Exception popup widget, a new widget that shows up when there is an exception in a script. This is useful to show why the program stopped on an exception in Play Solo mode when the Output widget is not open.

Live

A new option is available in the camera settings menu to disable the new scroll wheel behavior.

Live

In the Avatar Previewer, adding the same item now replaces its catalog entry rather than adding a duplicate one.

Live

Fixed a bug in the avatar previewer where clicking on an animations tab multiple times would crash.

Live

Made mouselook smoother. This is a minor quality of life improvement that might be hard to notice.

Live

The Plugin Management window in Studio now links to new Creator Marketplace website.

Live

The asset upload result link in Studio now goes to new Creator Marketplace website.

Live