Améliorations
Note | Statut |
---|---|
Fixed an unflagged regression for HopperBin based tools. | Live |
Dynamic Thumbstick (touch control method) has updated graphics. | Live |
Added a "Show plus button on hover in Explorer" option in Settings > Advanced, which can turn on or off the plus button on hover in Explorer tree item. | Live |
New UI Editor final design before release | Live |
Fix rare crashes during particle update | Pending |
Removed a noop setting PhysicsSettings.ParallelPhysics | Pending |
This potentially breaks non-fe places that attempted to create/modify SurfaceGui and BillboardGui from localscripts. This change also adds some additional internal data capture. We have some existing data in influx which might suggest some places that are likely to be affected. | Pending |
Corrections
Note | Statut |
---|---|
Fixed BasePart:GetJoints to now include WeldConstraints | Live |
CSGv2: take orientation of result from the first selected part (was the first non-negative part) | Live |
Fixed bug where user can accidentally delete animation rig instead of keyframes | Live |
Fixed issue where Player.RespawnLocation was not respected in "Play Here" mode. | Live |
Fixed bug where humanoids could enter disabled states | Live |
Fixed issue where Player.CharacterAppearanceLoaded would not fire for some characters. | Live |
Billboard guis no longer accidentally appear twice on screen | Live |
16x16 major grid line now passes through origin instead of being one off. | Live |
New UI Editor Eye button and UI Tab buttons will be enabled as long as starter gui has at least one screen gui descendant | Live |
Enabled dragging of gui objects in 3D view | Live |