Verbesserungen
Hinweis | Status |
---|---|
Adds rolloff editing to AudioEmitter objects. | Live |
AssemblyLinearVelocity and AssemblyAngularVelocity of a BasePart now are properly updated when the BasePart isn't in the world. These values will be used as the resulting Assembly's velocity if the associated BasePart becomes the Assembly Root Part, and are otherwise discarded. | Live |
In the ScriptProfiler Functions view, anonymous entries now display their source location by default, instead of "". | Live |
In the studio Path2D beta, changed the hotkey for switching to the "Select" mode from S to V. | Live |
Adds layered hair accessories to Avatar Setup as built in. | Pending |
Folds Range of Motion tab within Movement in Avatar Setup. | Pending |
Fehlerbehebungen
Hinweis | Status |
---|---|
Performance improvements for devices with specific DPI scaling (1.5 >= DPI scale < 2.0). | Live |
Fixed an issue where ScriptProfiler does not display the source code location information of a node when that node is set as the root node. | Live |
Adds a toggle to ScriptProfiler to show or hide GC overhead in timing displays. | Live |
Fixed voice not connecting when there's no character | Live |
Fix a bug with gamepad input and SurfaceGui ScrollingFrames | Live |
Avatar Setup - Fixes avatars slowly rotating after several hours of use. | Live |
The Studio tools will no longer error or cause parts to get NaNed while interacting with MeshParts that have corrupted mesh geometry. | Live |
ScriptProfiler now remembers the state of expanded entries in the Callgraph view. | Pending |
Disables the effect of SoundService.AmbientReverb on instances in the new audio API. | Pending |
PermissionPolicies registered on DragDetectors by plugin scripts, or scripts run inside Roblox Studio, will now be checked before dragging. | Pending |
Fixes dragging for rotated UI objects | Pending |