Verbesserungen
Hinweis | Status |
---|---|
Added support for emote Id in both HumanoidDescription::GetEquippedEmotes and HumanoidDescription::SetEquippedEmotes. You can now access the "Id" of an emote in the emote tables returned by GetEquippedEmotes and can set the "Id" of an emote in the argument for SetEquippedEmotes | Live |
When using a legacy (www) thumbnail url with an ImageLabel or Decal it will be internally rewritten to the rbxthumb format | Live |
New OverlapParams object an overlap query API for finding all parts in a given area: GetPartBoundsInBox, GetPartBoundsInRadius, and GetPartsInPart | Live |
Added Luau syntax for typed variadics: function foo(...: T): ...T type F = (...T) -> ...T | Live |
Add a property MaxVisibleGraphemes that allows only displaying partial string of text object. | Live |
Check method bodies of all methods, even if self is of type any. | Pending |
Luau now supports generic type arguments to functions. | Pending |
Indoor environment specular and diffuse now updates dynamically at runtime. They can be tuned on by Light.EnvironmentSpecularScale and Light.EnvironmentDiffuseScale. Work best with Future mode. | Pending |
Fehlerbehebungen
Hinweis | Status |
---|---|
Fix skinned mesh animation in viewport | Live |
Luau Types: Fixed a bug where number | number was not considered to be a number in some operations. | Live |
Luau Types: Improved precision with type alias hoisting | Pending |
Fix channel mix-up problems for JPEG thumbnails for 2 channel PNG decals. | Pending |