Verbesserungen
Hinweis | Status |
---|---|
Addition to Surface Changes Beta Feature -Changing a part surface with the Surface tool on the Studio toolbar now correctly removes joints and joins with surface welds only. Hinge and Motor surfaces are removed from this list. | Live |
Users will be warned on openning the same place file from mutiple Studio instances. Only the first Studio instance that opens the file has the file ownership (others cannot save to this file to avoid an accidental file overwrite). | Live |
Made explorer icon grayscaling work with all instances (previously just scripts / physics constraints) | Live |
Improve Luau interpreter dispatch performance for Windows, making Lua-heavy benchmarks ~5-6% faster in Studio. | Pending |
Fehlerbehebungen
Hinweis | Status |
---|---|
Large Humanoid characters are now allowed to have a Humanoid.HipHeight of greater than 100 (upto 2048). So very large Humanoid characters should now get correctly placed on the ground. | Live |
Fix a bug where humanoid raycasts for standing/climbing would not ignore parts connected via NoCollisionConstraint. | Live |
Fixed an issue where WeldConstraint wouldn't be selectable in Studio when Constraint Details is off and Show Welds is on. | Live |
Mac Studio (Release 401) failed to self-update due to a bug. Please delete your Mac Studio bundle and download the latest DMG from Roblox and do a clean installation. | Live |
Fixed bug with SetCore("AvatarContextMenuTarget") not working correctly when attempting to close the menu. | Live |
You can call plugin:SetSetting("key", nil) to remove a setting. | Live |
Moderated Plugins will be automatically uninstalled. | Live |
Fixing 3-5% crash increase caused by interpolation multithreading. | Pending |