Type
PluginCreated
May 15, 2016Updated
Jul 10, 2025A plugin that provides some helpful tools for optimizing the geometry and physics of TriangleMeshPart objects (MeshPart/UnionOperation)!
The price on this plugin is a convenience fee intended to help financially support me. You are welcome to view the source code of this plugin and build your own copy for free from my GitHub plugins page!
[Show Decomposition Geometry]
Toggles the visibility of Decomposition Geometry for TriangleMeshParts. Unlike Roblox Studio's built-in setting for this, all TriangleMeshParts are immediately refreshed when the toggle is activated!
[Transparent Boxes]
Renders nearby TriangleMeshParts (which have their CollisionFidelity set to 'Box') as mostly-transparent boxes. Intended for help with visibility while optimizing collisions!
[Mesh Patcher]
When provided a "Target MeshId" from its PluginGui window, this tool lets you patch the listed properties of every MeshPart in the Workspace that has that MeshId!