改进
说明 | 状态 |
---|---|
Removed start screen from animation editor. Users can now switch between rigs while editor is open | Live |
Game Settings for the avatar can now be set on unpublished places | Live |
The SoundGroup property of a Sound would sometimes get changed to nil if an ancestor of the Sound was changed to nil. Now the property will not get reset if an ancestor becomes nil. | Live |
Physics constraint icons will now indicate that they are disabled by appearing in grayscale. | Live |
Disabled scripts will now be gray-scaled to help distinguish them. | Live |
AddPose, AddSubPose, AddMarker, AddKeyframe now have the same restrictions as using x.Parent = y. | Pending |
PlayerGui cannot be Parented to an Instance that is not a Player. | Pending |
修复
说明 | 状态 |
---|---|
Animation Editor no longer prompts user about unsaved changes if there are none | Live |
Fixed a bug where NPCs would teleport when changing ownership while standing on a simulated platform. | Live |
Added code to force PGS and remove Workspace.TemporaryLegacyPhysicsSolverOverride after March 1st. | Live |
Fixed AbsoluteContentSize sometimes becoming NaN. | Live |
Fixed a bug where poppercam didn't account for CameraMinZoomDistance correctly. | Live |
Allow characters to climb ladders on moving platforms/vehicles/boats without falling off the ladder if it moves away from them. | Pending |