Cải Thiện
Lưu Ý | Trạng Thái |
---|---|
Changed Humanoid:ApplyDescription() to allow it to be used on the client for locally created Humanoids. | Live |
Added memory simulation to device emulator for testing StreamingEnabled on low memory devices. Includes simulation for standard list of devices and for custom devices. | Live |
This further removes deprecated SurfaceTypes and JointInstnace functionality. Hinge and Motor surfaces are deprecated, and should not be used for any new work. Please use the constraint counterparts instead. Surface properties will be hidden when all surfaces are set to Smooth. JoinToOutsiders will only create Weld JointInstances. | Live |
Shift select has been added for multiple element selection in Asset Manager | Live |
ScrollingFrames can now be scrolled horizontally without pressing shift if the scrolling frame cannot scroll vertically. | Live |
Luau will now permit you to write parentheses around type annotations without trying to parse it as a function type annotation. | Pending |
Introduced LevelOfDetail property to model instances to automatically generate impostor meshes to be rendered out of streaming radius | Pending |
Bản Sửa Chữa
Lưu Ý | Trạng Thái |
---|---|
Fixed physics sleep bug where waking part would fail to wake the whole mechanism. | Live |
ScrollingFrames can now scroll horizontally if the scrolling frame can only scroll horizontally and no parent scrolling frame can scroll vertically. | Live |
Resolve the issue mentioned in the richtext dev-forum post that xAlignment does not function correctly when richtext is enabled. | Live |