---
title: "Week of October 26, 2026"
url: /docs/en-us/updates/2026-10-26
last_updated: 2026-10-29T00:24:53Z
description: "Release notes: Week of October 26, 2026"
---

# Week of October 26, 2026

## Improvements

- Fixes issues in the Input Action System where particular mouse delta and keyboard inputs are incorrectly engine sunk by `Class.DragDetector|DragDetectors` and GUI elements set to `Class.GuiObject.Active|Active`.
- Improves outgoing input replication bandwidth for Server Authority.
- Increases the range of `Class.AudioFader.Volume` from `[0, 3]` to `[0, 10]`.
- `Class.StarterPlayer.CreateDefaultPlayerModule` is now `PluginOrOpenCloud` security.

## Fixes

- Fixes an issue with `Class.Instance:GetDescendants()` and similar functions returning services that cannot be accessed under regular un-sandboxed scripts, such as `Class.SerializationService`.
- Fixes a bug where SLIM Tint Modes persisted across games.
- `Class.Studio.Theme` now correctly references `Class.StudioTheme` instead of `Class.Instance`.
- Fixes repeated auto recovery prompts after recovering a published place.
- Improves Studio Open Place responsiveness by setting up the view before starting asset plugins.