---
title: "Week of September 28, 2026"
url: /docs/en-us/updates/2026-09-28
last_updated: 2026-10-08T21:44:09Z
description: "Release notes: Week of September 28, 2026"
---

# Week of September 28, 2026

## Improvements

- Styling transitions now smoothly interpolate ColorSequence and NumberSequence properties, including gradients.
- Add Collection.Root, Collection.Query, Collection.Id, and Collection:GetSize().
- Setting Bone.Transform is approximately 30% faster.
- Stop constant folding 4-wide vector comparisons to maintain compatibility with 3-wide vector VMs.
- Fixes the reset button on the Animation Graph Editor such that clicking it resets the state of the graph to before playing and sets the pose of the rig to the starting frame, instead of setting the rig to rest pose.

## Fixes

- Non-interactable elements are no longer selectable by the gamepad.
- Keyboard customization on Mac is now better at accepting three-key shortcuts, for example Shift + Opt + P.