İyileştirmeler
Not | Durum |
---|---|
Improved animation state preservation. Characters now maintain synchronized animation states across the client and server when streamed in and out, with matching speed and weight. | Live |
2x speed improvement for GetPartsInPart. | Live |
Added Instance:HasTag(tag), Instance:AddTag(tag), Instance:RemoveTag(tag), and Instance:GetTags(). The associated CollectionService methods are now deprecated, but will continue to work identically. | Live |
Düzeltmeler
Not | Durum |
---|---|
Run/walk/climb behavior is now fully functional for character models with any Scale between 0.1 and 10. | Live |
Fixed issue with default humanoid health bar scaling not updating when there is no change in health. | Live |
Fixes issue with keyboard shortcuts not working for focusing the Explorer and Property filter during a debugging session. | Live |
Debugger tooltip info for instance variables now includes the name of the instance before individual properties. | Live |
Scaled character models now swim at correct speed. | Live |
VoiceChatService is now consistently hidden by default with Explorer Services Cleanup. | Live |
Enum attributes on packages now show customized status correctly rather than always showing up as customized. | Live |