Release Notes for 463

İyileştirmeler

NotDurum

Luau Types: fix an issue that caused declared table types to be occasionally shown in error messages in expanded form instead of being referred to by name.

Live

Fixed inconsistent keycodes when using the command key on mac in Studio

Live

Fix certain fonts appearing blurry and misaligned when made bold.

Live

Fixed issue where wrong terrain lod sometimes appeared when adding terrain.

Pending

Introduces 3 new particle orientations on top of the existing one:

  • FaceCamera: standard camera facing billboard quad, matches existing behaviour.
  • FaceCameraWorldUp: face the camera, but rotating only on the vertical world-up Y-axis. One might use this on rain drops falling down.
  • VelocityParallel: construct a quad using the particle's velocity vector, and a vector from a cross-product and the camera view direction.
  • VelocityPerpendicular: take the particle's velocity vector and use it as the quad's normal. Create the quad's first axis from the cross product of said normal and the camera view direction, and the second axis by crossing the normal and the first axis.
Pending

Düzeltmeler

NotDurum

Improved performance for alias dereference in large places

Live