Motor Sınıfı
CaptureService
*Bu içerik, yapay zekâ (beta) kullanılarak çevrildi ve hatalar içerebilir. Sayfayı İngilizce görüntülemek için buraya tıkla.
Özet
Yöntemler
CaptureScreenshot(onCaptureReady: function):() |
CheckUploadCaptureStatusAsync(token: string):Tuple |
PromptCaptureGalleryPermissionAsync(captureGalleryPermission: Enum.CaptureGalleryPermission):boolean |
PromptSaveCapturesToGallery(captures: {any},resultCallback: function):() |
PromptShareCapture(captureContent: Content,launchData: string,onAcceptedCallback: function,onDeniedCallback: function):() |
ReadCapturesFromGalleryAsync(captureTypeFilters: {any},readFromAllEligibleExperiences: boolean):Tuple |
StartUploadCaptureAsync(capture: Capture):Tuple |
StartVideoCaptureAsync(onCaptureReady: function,captureParams: Dictionary):Enum.VideoCaptureStartedResult |
StopVideoCapture():() |
TakeScreenshotCaptureAsync(onCaptureReady: function,captureParams: Dictionary):() |
UploadCaptureAsync(capture: Capture):Tuple |
Olaylar
CaptureBegan(captureType: Enum.CaptureType):RBXScriptSignal |
CaptureEnded(captureType: Enum.CaptureType):RBXScriptSignal |
CaptureSaved(captureInfo: Dictionary):RBXScriptSignal |
UserCaptureSaved(captureContentId: ContentId):RBXScriptSignal |
API Referansı
Yöntemler
CaptureScreenshot
CheckUploadCaptureStatusAsync
PromptCaptureGalleryPermissionAsync
CaptureService:PromptCaptureGalleryPermissionAsync(captureGalleryPermission:Enum.CaptureGalleryPermission):boolean
Parametreler
Dönüşler
Kod Örnekleri
Ekran yakalamaları galerisi izni isteme
local CaptureService = game:GetService("CaptureService")
local function isGalleryAccessGranted()
local accepted = CaptureService:PromptCaptureGalleryPermissionAsync(Enum.CaptureGalleryPermission.ReadAndUpload)
return accepted
endPromptSaveCapturesToGallery
ReadCapturesFromGalleryAsync
Dönüşler
Kod Örnekleri
Galeri'den yakalamaları oku ve sayfaları geç
local CaptureService = game:GetService("CaptureService")
local function readCapturesFromGallery()
local allCaptures = {}
local capturesPages
local success, result = pcall(function()
local readResult, pages = CaptureService:ReadCapturesFromGalleryAsync({}, false)
if readResult == Enum.ReadCapturesFromGalleryResult.Success then
capturesPages = pages
end
return readResult
end)
if not success or result ~= Enum.ReadCapturesFromGalleryResult.Success then
-- Muhtemelen bir izin hatası, CaptureService:PromptCaptureGalleryPermissionAsync()'ye bakın
warn("İlk yakalamaları almak başarısız oldu: " .. result.Name)
return
end
-- Mevcut sayfayı döngüye al
local currentPage = capturesPages:GetCurrentPage()
for _, capture in currentPage do
table.insert(allCaptures, capture)
end
-- Bittiği sürece bir sonraki sayfaya geç
while not capturesPages.IsFinished do
local advanceToNextPageSuccess, _ = pcall(function()
capturesPages:AdvanceToNextPageAsync()
end)
if not advanceToNextPageSuccess then
return
end
currentPage = capturesPages:GetCurrentPage()
for _, capture in currentPage do
table.insert(allCaptures, capture)
end
end
return allCaptures
endStartUploadCaptureAsync
StartVideoCaptureAsync
CaptureService:StartVideoCaptureAsync(
Parametreler
| Varsayılan değer: "nil" |
Dönüşler
StopVideoCapture
CaptureService:StopVideoCapture():()
Dönüşler
()
TakeScreenshotCaptureAsync
Parametreler
| Varsayılan değer: "nil" |
Dönüşler
()
UploadCaptureAsync
Parametreler
Dönüşler
Kod Örnekleri
Vereyi varlık sistemine yükle
local CaptureService = game:GetService("CaptureService")
local function uploadCapture(capture: Capture)
local success, result = pcall(function()
local uploadCaptureResult, assetId = CaptureService:UploadCaptureAsync(capture)
if uploadCaptureResult ~= Enum.UploadCaptureResult.Success then
-- Başarısızlığı işleyin
return nil
end
return assetId
end)
if not success then
-- Hataları işleyin
return nil
end
return result
endOlaylar
CaptureBegan
Parametreler
CaptureEnded
Parametreler
CaptureSaved
UserCaptureSaved
Parametreler
captureContentId:ContentId |