Attachment

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*Bu içerik, tercih ettiğin dilde çok yakında mevcut olacak.

An Attachment defines a point and orientation relative to a parent BasePart, Bone, or another Attachment. The offset is stored in the CFrame property. The offset can also be set through other properties, such as WorldCFrame.

Attachments are used by several kinds of Constraints and are also valid alternatives to BasePart as a parent for objects such as:

  • ParticleEmitters which will emit particles from the attachment's specific position/orientation instead of the BasePart bounds.
  • Light-emitting objects like PointLight and SpotLight which will shine from the attachment's position/orientation instead of the BasePart center.
  • Sound which will use the attachment's position as the sound's focal point, instead of the BasePart center.

Özet

Özellikler

  • Çoğaltılmamış
    Paralel oku

    Direction of the X axis of the attachment, represented as a unit Vector3.

  • Paralel oku

    CFrame offset of the attachment.

  • Gizli
    Çoğaltılmamış
    Paralel oku

    Orientation of the attachment relative to the orientation of its parent.

  • Gizli
    Çoğaltılmamış
    Paralel oku

    Positional offset of the attachment, relative to the position and orientation of its parent.

  • Çoğaltılmamış
    Paralel oku

    Direction of the Y axis of the attachment, represented as a unit Vector3.

  • Paralel oku

    Toggles the in-experience visibility of the attachment.

  • Çoğaltılmamış
    Paralel oku

    Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

  • Çoğaltılmamış
    Paralel oku

    The exact CFrame of the attachment in world space coordinates.

  • Gizli
    Çoğaltılmamış
    Paralel oku

    Orientation of the attachment relative to the world rather than its own parent.

  • Gizli
    Çoğaltılmamış
    Paralel oku

    Position of the attachment relative to the world rather than its own parent.

  • Çoğaltılmamış
    Paralel oku

    Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

Özellikler

Çoğaltılmamış
Paralel oku

Direction of the X axis of the attachment, represented as a unit Vector3.

CFrame

Paralel oku

The CFrame offset of the attachment. Changes to this property will reflect onto the Position and Rotation properties of this object. Similarly, a change to either of those properties will reflect onto this property.

Orientation

Gizli
Çoğaltılmamış
Paralel oku

Orientation of the attachment relative to the orientation of its parent. Rotations are in ZXY order.

Position

Gizli
Çoğaltılmamış
Paralel oku

Positional offset of the attachment, relative to the position and orientation of its parent.

SecondaryAxis

Çoğaltılmamış
Paralel oku

Direction of the Y axis of the attachment, represented as a unit Vector3.

Visible

Paralel oku

Toggles the in-experience visibility of the attachment.

WorldAxis

Çoğaltılmamış
Paralel oku

Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

WorldCFrame

Çoğaltılmamış
Paralel oku

The exact CFrame of the attachment in world space coordinates, independent of its parent. The value of this property is equivalent to multiplying the CFrame of the attachment's parent by its own CFrame.

WorldOrientation

Gizli
Çoğaltılmamış
Paralel oku

Orientation of the attachment relative to the world rather than its own parent. Rotations are in ZXY order.

WorldPosition

Gizli
Çoğaltılmamış
Paralel oku

Position of the attachment relative to the world rather than its own parent.

WorldSecondaryAxis

Çoğaltılmamış
Paralel oku

Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

Yöntemler

GetConstraints

Instances

Returns a list of Constraints connected to the attachment.


Dönüşler

Instances

Etkinlikler