Improvements
Note | Status |
---|---|
Adds an explicit error to alert that user-defined type functions named typeof are not allowed. | Live |
Fixes an issue where Roblox would silently lose connection without notice or the option to rejoin. | Live |
Fixes a crash caused by iterating through magic functions like require using a for ... in loop. | Live |
Fixes an issue where loop variables were being inferred as having generic types. | Pending |
Adds a ReactionForceEnabled property to the LinearVelocity constraint to be consistent with other BodyMovers. If you toggle the property off, the constraint only affects Attachment0. | Pending |
Adds a stricter check on accessing table indexes in the conditions of if statements. | Pending |
Adds a SkyboxOrientation property to Sky. | Pending |
Enables a new service called ReflectionService to inspect available Objects and their properties. | Pending |
Improves Studio Luau type information for some instance methods that currently take tables as arguments. | Pending |
Fixes a bug where CSG operations wouldn't copy BasePart.AudioCanCollide from the source. | Pending |
Adds Enum.AudioFilterType.Lowpass6dB, which produces a gentler muffling effect when assigned to an AudioFilter when compared to Enum.AudioFilterType.Lowpass12dB. | Pending |
Implements an AudioRecorder instance, which can be used to record audio streams in-experience. The results can be loaded back into an AudioPlayer for playback. | Pending |
Luau's New Type Solver: Fixes a crash that could occur when passing a type pack to string.format. | Pending |
Fixes
Note | Status |
---|---|
Fixes issue in EditableMesh where removing faces could sometimes corrupt the internal mesh data structure and cause crashes. | Live |
Luau's New Type Solver: Fixes a bug where script analysis would not report argument count errors for call sites omitting parameters with the type unknown. | Pending |
Fixes water editing tools that would sometimes not work correctly on legacy placefiles that had not been previously converted to Shorelines. | Pending |
Improves the robustness of the GeometryService CSG API. | Pending |
Fixes an issue where volumetric sounds could become much louder when unparented from a Part. | Pending |
Fixes a rare edge case in Draggers where follow-the-cursor dragging of an object over certain surfaces could cause it to disappear. | Pending |
Fixes a bug in Avatar Setup where custom assets wouldn't appear in Test in Experience. | Pending |