Release Notes for 496

Improvements

NoteStatus

Fixed bug where CSG operations on parts with sizes below 0.05 would increase back to 0.05.

Live

Better Breakpoints Beta is now live.

Live

Adds Recent Animations option to Toolbox.

Live

Adds My Animations option to Toolbox.

Live

Adds animations option to creations tab in Toolbox.

Live

Added 'AbsoluteCanvasSize' property for ScrollingFrame.

Live

Support for nested generic function types.

Pending

Closures with or without upvalues may, under complex microarchitectural conditions, be created only once unless setfenv is used, which reduces allocation traffic in some Luau scripts.

Pending

Luau can now predict correct table size during table allocation in cases when the table literal is an argument to setmetatable, accelerating object construction in some OOP code.

Pending

Fixes

NoteStatus

Bug fix during scenarios where blocked events get fired for jump waypoints in the path even if path is not blocked.

Live

AlignOrientation CoordindateFrame member renamed to CFrame

Live

Fixes bugs where the AlignPosition properties were accidentally hidden.

Live

Disabling Gaze input for VR, switching to gamepad input scheme.

Live

Search term is carried over when changing categories in Toolbox's Marketplace and Inventory tabs.

Live

Reduce performance impact of PlayerListManager on mobile with high player counts.

Live

Fix a memory leak when using UIStroke

Live