Improvements
Note | Status |
---|---|
A new UI Component - UICorner is added as beta feature. When parenting this component under a GuiObject, changing the property CornerRadius will add RoundCorner of the specified radius to its parent. | Live |
Improve clarity of Luau errors in some cases, for example arithmetic operations on builtin userdata types now mention the types involved instead of "userdata" | Pending |
Fix issue with the "Print Join Size Breakdown" feature in studio that caused all numbers to be reported inaccurately. | Pending |
Optimized typeof(); it is now ~6-7x faster | Pending |
Luau can now possibly suggest properties found in the table if the actual key wasn't found. | Pending |
When end is missing in Lua code, the parser error message now highlights the likely location of mismatch using indentation as a guide. | Pending |
Fixes
Note | Status |
---|---|
Fix a crash in Studio Script Analysis that could occur when typechecking extremely long Lua expressions. | Live |
Fixed an issue with gamepad connection while Roblox Studio is open | Live |
Fixed PromptBlockPlayer not being registered by the Corescripts | Live |
Added a VR Mode toggle to the new in-game menu | Live |
Fixed a bug regarding removing assets inside Asset Manager | Live |
TextLabel.TextBounds and TextService:GetTextSize() now round up the result to the nearest whole integer. This means fractional TextBounds are no longer returned irrespective of device ResolutionScale. | Live |
Fixed a bug where UnionAsync and SubtractAsync weren't respecting collision fidelity and always resulting in Default. | Pending |
On the off chance that you get a reference to a StudioTheme Instance, you can no longer add children or set its parent. | Pending |