Release notes for 429

Improvements

NoteStatus

Luau type checking is now much smarter about tracing require() calls.

Live

Fix a few rare PreciseConvexDecomposition cases where the result would be full of holes.

Live

Improve the multicore scaling of parallel contact stepping by reducing the work done in serial phase.

Live

Small improvement to collisions between MeshParts,Unions and other shapes.

Live

Special cased infinite timeouts in WaitForChild to not bother scheduling a timeout task. Made NaN timeout throw.

Live

Fix a bug where jumping over local definitions inside repeat..until loop with continue would allow reading these locals in the until expression, potentially revealing protected metatables of builtin userdata objects.

Live

Streaming request API

Live

Fixes

NoteStatus

fixes exploitable crash.

Live

Fix an issue with BaseParts parented to other BaseParts with streaming enabled.

Live

Fixed Import button visibility in Game Explorer

Live

Disable asset/folder tiles in Asset Manager when explorer overlay is open

Live

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