Improvements
Note | Status |
---|---|
Made dirty publish dialog more intuitive & provided an option to open a modal Drafts widget directly from the dialog | Live |
Removed Object Browser in favor of the Developer Hub | Live |
Enabled a new CollisionFidelity under CollisionFidelity.PreciseConvexDecomposition. This will generate a collision shape that will more closely match the outside surface of the visual geometry. | Pending |
Rework the internals of the debugger for new Luau VM to make it more robust | Pending |
Fix a few bugs in the new resume/pcall/xpcall/implementation. Third time is the charm! | Pending |
Fixes
Note | Status |
---|---|
Changed the name BallSocketConstraint.MaxFrictionTorque serializes as to MaxFrictionTorqueXml, fixed uninitialized value. | Live |
ClickDetector's MaxActivationDistance now calculates from the torso instead of the head Fixed a bug in CTRL-clicking on a part with a ClickDetector while a tool is equipped | Live |
Added commit button to Drafts widget to commit selected scripts | Live |
Create new game will no longer overwrite opened game name | Live |